E3 2011 Conference Review
Every year, at about this time, the gaming world comes together to show us why it’s going to deserve our money this year, and as happens a couple of times a decade it seems like we’re in a generation running on fumes. Indeed, one of the big three has shown its hand already, and such a bold statement of intent will surely mean appearances for the next Xbox and PlayStation in the next 12 months.
And for reference, here are my reviews of 2007, 2008, 2009 and 2010. This year I’m adding the stipulation that I won’t factor in multiplatform showings, since as impressive as Modern Warfare 3 and BioShock Infinite looked, that has no bearing on the relative fortunes of the consoles on which they were demonstrated.
So, in chronological order…
Microsoft
Fool me once, shame on you. Fool me twice, shame on me.
Last year, I wasn’t happy with the first look at real-life Kinect stuff, but I gave it a pass because I was confident that Microsoft knows its market – the people who made the Xbox a success where other ventures had failed. Now, I’m not so sure. How many times during that conference was something that looked interesting unveiled, only for someone to come out and sacrifice their dignity by squatting, hopping, waving and – shudder – fist-bumping in front of thousands of people? Ryse (formerly Codename Kingdoms), which was last year positioned as something new from Crytek for the Xbox core audience has suddenly become an on-rails Kinect game. Fable? An on-rails Kinect game. Ditto Star Wars, Sesame Street… and I have to say I’m nervous after seeing the Master Chief floating through an exploding ship in a fashion not far removed from what a bunch of avatars were doing in Disneyland Adventures not long before.
I’m probably just being paranoid on that one. There’s no way that Microsoft would risk a valuable and popular franchise with that kind of nonsense, is there? Wait… what was that Fable game again?
Back in my territory, Gears 3 looks good, but it’s Gears 3. It’s not going to blow any minds after anyone who’s interested has already played the beta, if not the two previous games, and let’s not forget that this is the second E3 for a game that was originally going to have been long out by now. It’s not new.
So with Halo 4 only present in CG form and a remake of the first Halo hardly likely to win over anyone, I guess it falls to Forza 4, then. In fairness it did look gorgeous, with nary an embarrassing Kinect demo in sight, and after Gran Turismo dropped the ball there’s a big opportunity for Microsoft and Turn 10 to nab that ‘real driving simulator’ label. Not that it matters to me, though. As I’ve said many times in the past, I couldn’t care less about driving simulators and need my virtual driving heavily diluted with arcade action. Bring back Bizarre Creations and Project Gotham, I say.
D
Sony
Sony’s offering was better than Microsoft’s, sure, but that doesn’t mean it’s any easier to sound excited. On the PS3 front, putting aside re-releases and Move games, I make it Uncharted 3, Ruin, Sly Cooper: Thieves In Time and Starhawk. The former and latter are looking excellent and I loved their respective predecessors, but we already knew about them. The others? Meh. I’m sure they’ll be perfectly good but I can take them or leave them.
Coupled with Microsoft’s damp squib, it seriously seems like this generation is running on fumes. Whenever the PS4 and next Xbox turn up, we don’t appear to be in danger of having another PS2, still receiving significant games after the release of its successor.
But of course, the big deal was the first E3 for what was formerly known as the NGP: PlayStation Vita. Strange name, but it makes a break from the PSP and it’s of secondary importance to what is an impressive piece of hardware. The graphics it’s pushing look superb, and the cloud functionality brings the niche connectivity features between the PS3 and PSP into a realm where they might actually get used, as long as its utility isn’t going to be predicated on buying two versions of the same game.
It’s said, however, that the definition of insanity is doing the same thing over and over and expecting different results, and that’s exactly what Sony is doing with the Vita. Even as someone who likes the PSP and still buys games for it, and with the 3DS not so far setting the world alight, it’s an extremely powerful handheld that’s hosting pocket versions of big-console games, and it didn’t work last time. Looking at Uncharted: Golden Abyss, we’ve even got the banner franchise being farmed out to a minor first-party studio. I’d like to be proven wrong, and I’d like to be able to play it for more than three hours without charging, but I’m not expecting either prediction to go my way.
Based purely on the fact that Sony’s conference wasn’t entirely focused on utter shite, it gets bumped up two grades. Then gets one taken away for not featuring The Last Guardian.
C
Nintendo
If big hopes were on Nintendo with the knowledge that it was to unveil new hardware, they were only enhanced by the other platform holders’ failure. And like many people, I came away disappointed here as well.
First, the other stuff, though. It generally takes a lot for Nintendo to get me excited because I’m a bit bored of another Mario Kart, another 2D Mario, and so on. And don’t get me started on bloody Smash Bros. I’m not yet burned out on Star Fox and I’ll always love Zelda – especially when I’m getting a free one for my under-utilised DSi – so I’ll give them those two.
To be honest, I’m still digesting the Wii U and wondering what to think. I’m generally positive, which may surprise some, even if some subsequent revelations have dampened its gloss somewhat, but we’re going on the press conference, and that was disappointing. I don’t know anyone who didn’t leave with questions, including whether or not it was even a standalone console. It was a failure of communication and, to be honest, the aforementioned disclosures have left me with questions over how much of the omitted information was deliberate. Time will have to tell because it’s certainly not coming this year, but it’ll be nice to have the option of playing Nintendo games alongside half-decent third-party offerings. Until the new Xbox also comes out in late 2012 and restores the console power status quo, of course.
Sadly, the announcement that I’m most looking forward to trading for my hard-earned currency is the Zelda symphony CD. That makes it extremely underwhelming, but that’s one more new announcement that I’m excited about than the other two, so Nintendo comes out on top by default.
C+
This has to be the most disappointing E3 in years. The three conferences were average at absolute best and I struggle to think of one new announcement that interests me. Also, gone seems to be the pleasure in finding obscure new announcements hidden away in the nooks of the gaming news sites, because there aren’t any – maybe we’re finally seeing the impact of every studio that doesn’t make nothing but million-sellers closing down. Running on fumes doesn’t even begin to describe this generation from the looks of things.
E3 2010 Conference Review
It’s E3 again! That means broken promises, broken hearts, betrayal, disappointment, and that’s just when there’s a World Cup match on. For reference, check out my report cards for 2007, 2008 and 2009.
So without further ado, in chronological order…
Microsoft
To be honest, I got exactly what I expected from Microsoft. We all knew that there was going to be a huge focus on Natal Kinect and that was borne out. It’s undeniably technically impressive, but the lineup doesn’t interest me in the slightest so far. My antipathy towards the Wii is no real secret, and so it’s going to take something special, likely from an established developer known for great ‘normal’ games, but for the time being I’m happy to be an observer. I can see people who are in the intended audience being really impressed by it.
If we’re talking stuff outside hardcore games, ESPN was the most impressive thing. It’s almost certainly not coming here, but it’s potentially the definitive way to watch sports, and it’s included in an existing Xbox Live subscription. I’m a football fan, and having a library of classic matches as well as HD streaming live stuff with all those community features would be fantastic. Imagine getting a similar thing with the BBC iPlayer, for example.
As for the real games, there weren’t really any surprises for the most part, but what I saw impressed me. Gears 3 looked like Gears 3, and Halo: Reach really looked like a proper next-gen Halo game. Crytek is apparently making a God of War game as well, and MGS: Rising looked decent, albeit like it’s reviving something that should now be finished with. That interests me still, as even if it’s part of a genre that I don’t often get on with, those cutting mechanics look incredibly cool. Could be some real potential there.
Echoes of Sega’s E3 1995 Saturn announcement with the unveiling of the new machine, which perhaps isn’t the kind of memories to be dredging up, but you can’t deny the effectiveness of showing off the reduced size of your redesign by having it on stage inside the old one the whole time. It’s been much-needed on the technical side for a while, and I’ll certainly be tempted to upgrade at the next price drop. I’m liking the look of it, actually.
But the overall impression was underwhelming. Halo: Reach was the only game that really got me excited, and that’s… well, Halo. A Halo game that was announced over a year ago and that most of us have already played, in fact. I’m writing this section on Monday night before either of the other two conferences so I could be proven completely wrong here, but I expect Nintendo and Sony to blow away the paltry number of new announcements to appeal to gamers, and they’ll almost certainly be exclusives, which Call of Duty and Metal Gear Solid aren’t. There was a lot of flash there for really not that many new games for 2010 and 2011.
So a fairly unimpressive line-up of new games with some intriguing but unproven technology means that this conference scores a…
D (more…)
E3 2009 Conference Review
Hard to believe that it’s been the best part of a year since Final Fantasy XIII went multiplatform and Nintendo stunned the world by reaching new levels of mediocrity, but E3 has been restored to its former glory and with it came three conferences from the console manufacturers infused with announcements and yes, bitter tears. Same format as 2007 and 2008, in chronological order:
The first was Microsoft, which started us off with a strong showing. We knew some of what was going to be there, but there were no complete leaks like last year’s NXE unveiling, and most of what we knew was in name only. It’s fairly normal at this point to go into E3 without much knowledge of what we’ll be playing on our 360s at the end of the year, and we can now see a strong line-up taking shape: Halo 3: ODST, Left 4 Dead 2, Crackdown 2, Forza 3, and the re-emergence of a fantastic-looking Splinter Cell: Conviction, which has got me all hot and bothered for the series again. Modern Warfare 2′s footage wasn’t as mind-blowing as COD4′s from two years ago, but my preorder’s in.
The headlines will undoubtedly be grabbed by two unveilings, though. The first is Metal Gear Solid: Rising, which is a huge PR coup for Microsoft but isn’t a mainline Metal Gear and so isn’t quite the shock of last year’s FFXIII reveal; still, I like MGS4′s Raiden, so colour me interested. Secondly, we’ve got Project Natal, which I don’t expect to work nearly as well as the video suggested, but if it does it’s certainly an incredible technical achievement. Expect much talk about that over the coming months.
Plus Microsoft got the fucking Beatles to show up. God knows how much that cost…
Criticisms? As a closet fan of the Halo novels I’d like to have seen more than a teaser of Halo: Reach, but I understand that ODST is the one that they want you to care about for now. But mainly, where was Rare? The token Killer Instinct and Blast Corps rumours of course didn’t come true, but no new Perfect Dark? Not even another Viva Piñata? Hello?
But that aside, Microsoft did what it had to do with aplomb. The 360 has a great selection of games for this year and we now know that stuff like Alan Wake is finally coming in 2010, and MS is even showing signs of making a serious attempt at coming out from the bald space marine niche where it’s been happy to exist. This one gets a solid A.
Nintendo had simultaneously the most and the least to prove going into E3, sitting comfortably at the top of the sales charts but also leaving much of its traditional audience – or at least the ones who can’t convince themselves that Smash Bros is a good game – underwhelmed, exemplified by last year’s showing.
Super Mario Galaxy 2, Team Ninja’s Metroid, and Golden Sun DS. That pretty much summed up what we got that I’m interested in, and I really am gagging for a go on Metroid. It’s better than last year’s and the first two are undoubtedly AAA titles, although it still had a depressing emphasis on games that our demographic probably doesn’t care about. No great DSiWare content? No Virtual Console for DSi? Nothing entirely new for the hardcore audience? Instead, we get something to monitor your pulse and more Wii Fit.
I can’t in good conscience slate a conference that unveiled both a proper new Mario and Metroid, so I’m going to give this one a B-.
Sony‘s was a show of two halves for me. It started off with Uncharted 2, which looks spectacular, and if it’s nearly as good as the first game – there’s no reason why it shouldn’t be – it’ll be a certain purchase. MAG didn’t demonstrate particularly well because it’s a bit slow and complicated for this context, and I’m not convinced that the headset-free PSN is the best place for such a co-op game, but I love my multiplayer shooters and I’m intrigued.
It’s good to see renewed support for the PSP, even if I won’t be buying a PSP Go, and maybe this commitment from Sony coupled with reduced development costs will see a renaissance in the system. I hope so, because I’m a fan.
Final Fantasy XIV was a surprise, to say the least, but I’d love to hear the difference in cheers between when it was announced and when everyone saw the little ‘Online’ under the title. Not the megaton announcement that XIII was last year, and the slight disappointment was compounded by what came next. The tech demo for the Wii Remote waggle wand lost some of its impact coming after Microsoft’s controller-free controls and a further demonstration of Wii Motion Plus and just went on for far too long, particularly when there wasn’t actually a game to come with it. The same goes for ModNation Racers, which wasn’t even that impressive and seemed to last for an eternity – I wanted to kill myself when he promised to create a track “in less than five minutes”. I was reminded of the endless demonstration of Gran Turismo HD from the infamous E3 2005 showing.
It ended very strongly with Gran Turismo 5, which I don’t really care about as I’m not exactly a fan of realistic racers, and the holy duo of The Last Guardian and God of War III. It goes without saying that both of those are must-haves, and I’m just disappointed that it looks like we’ll have to wait until 2010 for both of them.
Much like the Microsoft one it showed a host of great games, and it only really suffered from the slack middle section. That doesn’t stop it getting an A as well, though.
Overall, then, a far better show than last year’s, and fans of all platforms will have come away with something worthwhile even if this year’s show has pretty much confirmed motion controls as the way of the future. And hey, no sales graphs either. Gaming needs to make a song and dance about itself like this once in a while, so let’s enjoy the rest of the show.
Until next year…
The general disappointment at how TGS was pretty much a non-event this year, coupled with the continued decline of E3, the complete absence of a relevant UK show, Nintendo’s increasingly token – at best, often – appearances and reluctance to resurrect Space World, Microsoft having neglected its own shows since X06, and Leipzig’s support among the console holders varying each year got me thinking: will we ever again get a trade show to match the gaming decadence and one-upmanship of E3 in its heyday?
Probably not, I would guess. I miss never being able to visit a ‘proper’ E3, but you can see why things changed. It gave the industry a focal point each year, providing an excuse for a mention on the evening news for one day of the year and to drive ad revenue for the gaming websites, but it cost a tremendous amount of money and, really, did it do anything that the new, low-key events couldn’t?
Nowadays we’re just as likely to see a big announcement happen out of nowhere, or to see a platform holder or even individual publisher hold a small ‘gamers’ day’ type event. Hype it up, invite the specialist press, get it on their front pages, and you have pretty much the same net benefit as the old dog and pony show, right?
I’m not so sure. I think the industry needs a big focal point of an event like Hollywood needs the Oscars and the music industry needs its Christmas number one. Without E3 there’s no one event for all the big announcements and this year’s major releases to start the hype train in advance of the Christmas season. Do we expect a mainstream press that’s ambivalent at best, if not outright dismissive, about gaming to bother with a dozen minor events to show the latest sequel? Of course they won’t.
From the perspective of a gamer I actually like the constant trickle of news that comes from surprise events and developer visits, not to mention the wholesome nuggets of new information that often appear on development blogs, but it doesn’t make it easy to find, either on an individual basis or for the media outlets themselves – how many sources would you have to cover to read every piece of news? E3 got everyone’s attention and everyone expecting the big announcements and unveilings to be there. It was so big and extravagant that the TV news couldn’t help but pay attention, and now we don’t really have anything like that.
It’s a shame, and I don’t know whether or not it’s going to change. There is all kinds of whining after another disappointing show on the GAFs of the world, but most people don’t know or care and I’m sure that, if I was a major publisher, I’d be looking at the few million dollars that I’d just saved in not putting on a light show and losing weeks of development time, and shrugging my shoulders. Money talks…
E3 2008 Conference Review
Same format as last year, but with added bitter fanboy tears. In chronological order:
- Microsoft – I wasn’t blown away, to be honest. Seeing live gameplay of Resident Evil 5 was initially my highlight, in the same way that the Call of Duty 4 was a gem in a pile of (mostly) shit last year. Gears 2 and Fable II both look good and are certain purchases that it’s nice to have dates for, but things like avatars do nothing for me and the occasional cool feature and probable gem do not a great conference make. No Alan Wake (the new Duke Nukem Forever?), no big new IP announcements, a new interface that I’m not convinced about. Just the warm feeling from the fact that there was no motion controller announcement… yet.
But then Square dropped the bomb. As last words go, FFXIII on 360 put most of Steve Jobs’ infamous “and one more thing” reveals to shame. Not even a rumbling of this news before the show, which is remarkable in itself, and it dealt a big blow to Sony early on. With the possible exception of Gran Turismo, this has been Sony’s trump card since FFVII in 1997, and it was the one third-party PS3 exclusive that I thought untouchable. Make no mistake; that announcement was huge.
It doesn’t change the fact that the rest of it was relatively lacklustre, but it feels like it was all a ruse to lead up to that. For the biggest E3 megaton – something that I thought was becoming a lost art – since “five hundred and ninety-nine US dollars”, this one gets a…
B
- Nintendo – If you ever need reason why so many hardcore gamers seem to have abandoned Nintendo to focus on the fight for second place, this is why. Last year’s Wii Fit reveal was a disappointment and in that respect this at least had something that vaguely interests me in Animal Crossing, but it’s still basically the same thing as Nintendo brought out on N64, GameCube, and DS. It might have more online functions, but all I’m going to be thinking about is how much better it could be done on Live and PSN.
Add another mini-game compilation, another peripheral, and, in Wii Music, one of the most pathetic ideas I’ve ever seen (I can’t help but think of the musical chairs game in The Simpsons when Bart was put into the remedial class). Someone summed it up for me on a forum post when they said: “At least now that Nintendo has show that it hates hardcore gamers we won’t have to pretend to like the Wii any more.”
Thanks for the good times back in the day, Nintendo, but I’ll take an insular industry that makes games that I enjoy over this popular tripe.
D-
- Sony – Sony really didn’t deviate too much from what was largely a successful formula last year. The embarrassing Home jokes were gone, and no baffling cameo from Chewbacca, and we just got games. It deserves credit for making the most entertaining Powerpoint presentation in history. LittleBigPlanet can make anything interesting.
On the games front, Resistance 2 looked good but early, and while stuff like God of War III and MAG sound promising, didn’t Sony learn anything about showing CG trailers a couple of years ago? When your big reveals are CG and your lead game is one that pretty much everyone who cares enough to watch a conference has finished at least once since it came out a month ago, it doesn’t make it look like there’s a lot of content.
C
This E3 will go down in history for the Final Fantasy XIII announcement, which put the Microsoft conference ahead on entertainment value alone. Other than that, very disappointing in my opinion. No big new game announcements (so far), no proper price drops or anything, and the bitter taste in my mouth that the mainstream press is going to be fawning over Nintendo finding a way to charge you to play air guitar.
Microsoft – Only showing games to be released this year was an interesting gimmick, but ultimately I felt that it was a mistake. It did a great job of showing off the 2007 release list for the 360 which is, in my opinion, by far the best of the three consoles, only to leave 2008 and beyond as something of a vacuum that left the door open for the other two to take the plaudits. The likes of MGS4 aren’t coming out this year but they still carry a lot of weight as franchises.
And why did Microsoft choose to show only their 2007 titles and then show Resi 5 anyway? Why not just show other future titles and plug the strength of the 2007 lineup? They could easily have had their cake and eaten it.
The show itself fairly poor until it was saved by some excellent gameplay footage of big games like Call of Duty 4 (plus online beta!) and Assassin’s Creed. I’m still as hot for Halo 3 as I ever was after that trailer, as well, although it was admittedly not a brilliant trailer. It’s just that they played it safe, had their aforementioned high points, a couple of low points (the Madden thing was…ugh), and came out just affirming what we already knew: that the Xbox 360 has a strong 2007 lineup. They need a huge X07 or TGS now.
Overall: C+
Nintendo – I don’t doubt that every mainstream outlet on the planet is writing glowing features on Wii Fit as we speak and it’s going to make ridiculous amounts of money, but that show was a lesson in how to alienate your hardcore fans. I’m admittedly a lapsed Nintendo fan and a Mario game doesn’t do it for me like it used to (I’ll still buy Mario Galaxy and Metroid Prime 3 for sure, though), but nothing there did it for me. What was there except Wii Fitness and half a dozen new Wii peripherals? Vision Training? Not even any big DS announcements!
Mario Kart? It looks the same as Double Dash and they already did it online on the DS. No Animal Crossing. Little new on Smash Bros except a release date met with dead silence. The focus on Wii Fit meant that it ended up coming off like an infomercial for a step machine like you get on Five US when CSI isn’t on, and just affirmed for me that Nintendo and the Wii is no longer going with what I, as a gamer, want.
Overall: D
Sony – Mainly given the advantage of following Nintendo’s show and having only to be better than last year, Sony only really had to show some games that weren’t coming out this year in order to ‘win’, and they did. It started badly with some cringe-worthy Home skits and a painful appearance by Chewbacca, as well as so many plugs that it felt like I was watching Casino Royale again (“Spider-Man 2, now available on Blu-ray Disc, DVD, and UMD from Sony Pictures Home Entertainment”; “connect your PSP to your Sony Bravia flatscreen TV”; “Home on my Sony-Ericsson mobile phone”), but then it was uphill.
The new PSP is a good improvement even if it didn’t have internal memory (I’ll buy one when it gets hacked), Echochrome looks cool, and MGS4, Uncharted, and Killzone all look superb. For the first time since E3 2005 I’m seriously considering when I plan to buy a PS3 and which game is going to do it.
Overall: B+
Overall, though, I think we can all agree that the new E3 is a disappointment for those of us who like to sit back and enjoy the show. Bring back the old one, I say!