E3 Predictions 2007

Even if the big show isn’t the same as it used to be (I miss it already), that doesn’t mean that the big companies aren’t up to their old tricks. This is what my money’s on the big three announcing at their conferences – which start with Microsoft’s a fortnight today – along with a few outside bets.

Microsoft

  • $100/£80 price drop across all SKUs.
  • Halo 3 campaign demo, hopefully closer to the real thing than last time.
  • Ninja Gaiden 2. I then spend an hour trying to clean up the mess I made.
  • Some real PGR4 and Fable 2 video.
  • Rare bringing back one of their classics (I don’t think it’ll be Killer Instinct, for the record).
  • At least one current PS3 exclusive coming to 360.
  • Shenmue III. Please? If enough of us believe they’ll have to do it.

Nintendo

  • Lots and lots and lots of sales graphs.
  • Animal Crossing Wii shown and it’ll be a kind of walled-garden MMO: you live in your town with friends over the net, using WiiConnect24 to let anyone mess around in the persistent town at any time. Ban this sick burglary simulator!
  • Mario Kart Wii.
  • More Smash Bros shown, with a new feature that we haven’t seen. I’ll be upset if the Ouendan team isn’t in it. Sonic finally making it in is an outside bet.
  • A new console for the Virtual Console. Neo-Geo?
  • Miyamoto waves something around and Reggie has a new line for the fanboys to run into the ground for the next year.

Sony

  • Absolutely no sales graphs whatsoever.
  • $100/£75 off PS3.
  • PSP redesign.
  • Killzone 2 is finally shown and looks very good, albeit no E3 05 trailer.
  • Home and LBP. Lots of comparisons to MySpace put me off it even more.
  • Sony ruins their palindrome with the announcement of the force feedback Sixaxis. Shockaxis?

Any thoughts or predictions of your own are, of course, welcome.

So Long, E3

So fresh off one of the biggest and certainly most controversial E3s in recent memory we find out that it’s going to be the last. It’s certainly going to change the dynamics of the average year in this industry but now how are games journalists supposed to get an annual free holiday to California?

Honestly, they might as well not bother putting on a show now. Publishers hold their own little events all year round (EA and Ubisoft have had them in the last month, for example) so nothing will change there, and since the huge events are incredibly popular it’s tempting to speculate that this is only going to make the venerable Tokyo Game Show and neophyte Leipzig Games Convention even bigger. Tempting in that it’s easier for me to get to Germany and preferable for me to go to Japan than Los Angeles.

But now how are fanboys going to endlessly debate who “won” E3? How are we going to see Peter Moore’s tattoos and Kaz Hirai’s hyperbole in the same place? What else do kids who run fan sites have to blag their way into? Where can shitty doomed peripherals go without Kentia Hall? And now there’s one less career path for jobbing “actresses” who are willing to drape themselves over cars and guns while overweight men in shorts have their photos taken with them.

And I’m not at all bitter that I’ve never been and now never will…

Completely off-topic I know, but I’ve also written a review of New Super Mario Bros. for the DS which can be found here and on the review index. Take a look.

E3 Thoughts

Nothing mind-blowing from any of the big three, then. Some impressive stuff, to be sure, and some things better than others, but no clear advantages for this console war. My biggest thought so far has been “OMG!”:

Halo 3's Ark...or is it?

This is probably going to be a long post…

First the conferences. I stayed up late to watch the Sony one live and, like most people seemed to, came away disappointed after all the hyperbole. Only three games really struck me – Final Fantasy XIII, Metal Gear Solid 4, and Virtua Fighter 5 – and the rest seemed spectacularly unspectacular. Tekken 6 didn’t even look as good as DOA4, and Resistance looked like a browner Call of Duty, for example. I was impressed with the very cool Eye of Judgement demo and the aforementioned three games, but then…$600. It’s not even a generation ahead of the 360 but is $200 more? No thanks.

There is a $500 unit, but who wants that? You lose the HDMI (so none of the advertised 1080p, ever), memory card slots, and wi-fi. At least if you buy a Core 360 you can buy the things to take it up to the premium one at a later date, but with the PS3 you’re stuck with the crippled one. I’m not going to get started on the “amazing innovation” (their words) of the motion sensitive controller but suffice to say that Nintendo must have been pissed.

What made me laugh was listening to Radio 1 the next day which is usually the home of PlayStation fanboy chavs and the opinions that were called in were universally negative. They even said that the consensus seemed to be that they’d “copied Microsoft and Nintendo and slapped a massive price tag on it.” (more…)

Live From E3

Maybe that title’s a bit misleading because I’m not actually at the event on which I’m writing as I was last time I used that syntax, but this time it’s a far more clever Xbox Live pun.

The Internet has made E3 much more of a public event than it used to be when we had to rely on magazine coverage the next month which made audacious (though ineffectual in the following example) stunts like the Saturn launch possible, but from what I’ve seen so far Microsoft should be commended for opening it up more than I’ve seen before. We’ve always relied on third-parties for coverage but this is the first time that I can remember a console manufacturer providing fast access to new show content themselves. Certainly the first time it’s come direct to the console.

Microsoft’s conference isn’t until tomorrow but already Live subscribers (most of them, if my friends list is any indication) have a dozen or so HD trailers to download and a demo of Test Drive Unlimited. The demo is nothing special and Sonic The Hedgehog is the only trailer which struck me immediately, but with any luck we’ll be able to download trailers for the likes of Halo 3 and Gears of War tomorrow, and we already know that we’re getting demos of Lost Planet and Moto GP 06 over the next couple of days. Not to mention that Live Gold is free for the duration of the show and that some of the trailers aren’t even on IGN or GameSpot.

Admittedly some of the stuff is eliciting disinterested reactions, but being able to watch this stuff in HD with 5.1 sound on your own TV instead of a Quicktime window is a nice boon. How much it’s going to do depends a lot on what Sony shows in a bit under three hours, but I hope for Sony’s sake that it looks better than this.

E3 Bans the Booth Babes?

OK, so SPOnG isn’t known for being the most reliable news source, but they’re reporting that the ESA won’t be allowing nudity, semi-nudity, or even provocative models and somehow related the whole thing to Jack Thompson. Is there anything he can’t be blamed for?

Thinking about this and assuming it’s true, I’m not sure that it’s a bad thing for the industry. Like they say it’s not so good for the image of the industry and its attempts to expand when its flagship show is reliant on two-bit models rubbing themselves over various two-bit games. The only other industry which really does anything similar is the car one, and there aren’t many women that I know who are interested in drooling over a Ferrari FXX no matter how handsome it is. It’ll go a long way towards raising the tone of E3, at least.

Japan 2005: TGS Impressions

Right…the easiest way for me to do things is probably just to list the main stuff I played and saw and what I thought, so here goes. It’s in no particular order because I’m going through what I saw in the order that I saw it.

  • Xbox 360 – The machine itself is bigger than I expected; very similar in size to the current Xbox. The controller felt very nice, though – softer edges and analogue sticks that felt more accurate than the current ones. It reminded me a lot of the nice wireless Logitech ones. Graphical quality obviously varied from game to game, but went from disappointing (Test Drive Unlimited) through to the impressive (Call of Duty 2) and the amazing (Ridge Racer 6).
  • Test Drive Unlimited (Xbox 360) – I didn’t play it but graphically it was very limited. Very detailed and everything but the framerate was incredibly poor and I think I can see why it was delayed from the launch window.
  • Call of Duty 2 (Xbox 360) – Now holds the title of the first Xbox 360 game I ever played. Gameplay-wise there’s very little to differentiate between it and the other COD games (not necessarily a bad thing at all), but graphically I was very impressed. There were a ton of effects and detailed characters and objects around but the framerate was nice and steady. The lighting was very accomplished with the blinding effect of walking from a dark room into direct sunlight actually affecting the way you play. I’ll probably be picking this one up on launch day.
  • Ridge Racer 6 (Xbox 360) – I only watched someone play it and it looked like vintage Ridge Racer, but graphically it’s spectacular. High definition shows it off with the typical vividness and exuberance of a Ridge game, and the whole thing runs rock solid at 60fps. Absolutely gorgeous and another probable purchase.
  • Boku no Watashi no Katamari Damacy (PSP) – Looking at least as good as the PS2 version and gaining an almost current affairs-based storyline (instead of creating stars you’re now rebuilding an island destroyed by a tsunami), this is going to be worth a look. The controls will definitely need some getting used to as the dual analogue PS2 controls are replaced by dual digital using the D-pad and face buttons, but still a great game that should be ideal for short portable blasts. I want a prince puppet like the guys at the demo pods had.
  • Metal Gear Solid 4 (PS3) – Obviously only in trailer form, but it looked spectacular and the resolution looked ridiculously high even on the 50-foot screen they were showing it on, and it’s definitely running in real time. It’s hard to take anything concrete from it but it seems like this will be more action-orientated that the predecessors and I couldn’t help but feel echoes of the Seoul level from Splinter Cell Chaos Theory. I can’t wait to see more.
  • Okami (PS2) – Graphically beautiful. The whole world looks like an animated painting and the gameplay, where you do things like paint a bridge over a chasm so that you can cross it, looks very unique and interesting. I’ll definitely be looking out for this one.
  • Chromehounds (Xbox 360) – This wasn’t playable but Sega gave a demonstration on a massive screen and it looked very impressive indeed. There were loads of mechs on screen with some excellent effects bringing the carnage to life, and they showed what looked to be gameplay footage (no HUD, but seemed to be a playable camera angle) which was very reminiscent of MechAssault.
  • Street Fighter Zero 3: Double Upper (PSP) – A decent conversion of one of my favourite fighting games of all time. The PSP D-pad isn’t exactly great for this so the analogue nub provides the best control, but even that’s not optimal. Even so, the GBA version was hardly true to the arcade experience so I’m probably going to overlook those relatively minor flaws.
  • Ghost Recon: Advanced Warfighter (Xbox 360) – Wasn’t playable but they were running videos on a high definition monitor where it looked stunning. I was impressed by the trailer that came out online a little while back and this one has me considering yet another game for the 360 launch.
  • Kameo: Elements of Power (Xbox 360) – Didn’t play it but watched it being played and came away impressed visually – very bright and colourful, but also very detailed. Rare need to make that $375 million investment by Microsoft worthwhile and Grabbed By The Ghoulies and Conker aren’t really doing that, so this and Perfect Dark Zero could go some way to paying it back.

Overall it was a pretty good show. Smaller than I expected and insanely busy with even 30,000 people there (the public days are supposed to have double that at least), but I got to see a lot of cool stuff and play the Xbox 360 so it was worth it. Nintendo, as usual, don’t have any presence at the show but I’ve still seen and been slightly worried by this. I’m really beginning to think that they’ve lost it completely when they can come up with a fantastic idea like having all their old stuff emulated and downloadable on the Revolution and then back it up with that.