Best of 2005

Looking back, even without the unusual number of hardware launches, 2005 was a very good year for gaming. It had been a long time since I’ve bought, played, and thoroughly enjoyed so many great games, and over the last ten days of 2005 I’m going to be giving you my top ten, one a day at 9pm GMT, with my last to come on 31st December.

It wasn’t easy and the order may well change slightly between now and when they appear, but looking back at what I played brought a lot of “was that really less than a year ago?” moments, and that’s one possible bone of contention – whether or not some of these came out in 2005. Certain games that I’m including were released outside the UK in 2004 and some haven’t even been released here at the end of 2005, so there’s no hard and fast rule here. Basically they got released somewhere in 2005 and were played by me, either on import or the UK release, at that point. The first will be with you tomorrow and you’re welcome to argue with me when more of them are up.

Serenity Review

It’s not out officially until tomorrow but I got my copy of Serenity on DVD last week and reviewed it here. I still love this whole series so it’s not so much an unbiased account as a declaration of love, but whether or not you’ve been exposed I recommend checking it out. With the TV show cancelled and the movie falling short of a profit it looks like the only way to keep this boat flying is for this DVD to become a massive cult hit like the last one, so I suggest buying several copies to inflate the numbers.

Perfect Dark Zero

I’ve been loving Call of Duty 2 and Project Gotham Racing 3 on my 360, and I picked up a copy of the Perfect Dark Zero tin a couple of days after release. I wasn’t planning on it because it looked pretty average and I’d heard a couple of average opinions, but the positive reviews convinced me to part with my money. It sat on the sidelines while I finished COD2 but now I’ve played a chunk of the single player and put in a couple of hours of multiplayer, and I’m really struggling to see what all the fuss was about. The game just doesn’t seem finished.

Graphically it ranges from very impressive to very average, with a framerate that shouldn’t be as variable as it is on a console as powerful as the 360, and everything has a plastic sheen that just looks at odds with the realistic guns and environments. Bump mapping isn’t the panacea for creating realism and Rare should really understand this. The controls seem overly touchy with some absolutely braindead AI (why would you run at someone who has cover and an M60 when you’re armed with a pistol?), and while I like the armour idea it looks cheesy in execution.

The fact that there are no checkpoints mid-mission is also a huge downer, especially when something as trivial as being seen, often from behind cover, can end a mission and send you all the way to the start. Even one of the cooler features, being able to take cover, has an annoying tendency not to prompt you until you’re already in sight and then to put you on the enemy side of the corner.

Not only that, but it hasn’t taken into account any of the developments in the FPS genre that we’ve seen since Perfect Dark which makes it seem like a bit of a dinosaur. I’m too used to little things like being able to throw a grenade at the press of a button (see Halo, Call of Duty, etc) instead of having to equip, switch to, and then throw them. It’s only a little thing but making grenades less than instinctive takes away the tactics that having them available at all times creates. Little things like that just add up to make it seem like a good FPS from 1999 dressed up in graphics that range from next-gen to making you question whether or not the Xbox 360 is all it’s cracked up to be. Like I said, it just doesn’t seem finished.

At best so far I’d say it’s a 7/10, and Edge’s is the only review that I’ve really agreed with on it. I’ll give it a fair crack before I make a drastic judgement but it’s going to have to pull something special out to impress me.

King Kong Impressions

Peter Jackson may have shed the equivalent body mass of several people in the period between winning the biggest award that any director can receive and the release of his second big project (I’m thinking that carrying all that extra coin around helped lose those pounds), but the release of this is probably his biggest test yet, to see whether that whole LOTR thing was a big fluke. I’d been very optimistic on the basis of the trailers and artwork and now that I’ve seen it I think I was right to – King Kong was thoroughly enjoyable.

King Kong

WETA once again partially steal the show, and while their Kong doesn’t quite impress in the way that Gollum did a few years back, it’s convincing enough that you’re not constantly questioning whether or not it’s real. Kong is a complete character who you can believe in (I’ll be interested to get the DVD and find out how much of it was Andy Serkis, although the latest Mark Kermode podcast has a good interview on the subject), and the fact that this is the effects house that will be handling the Halo movie fills me with glee to imagine how they could make an Elite look.

Peter Jackson now seems to find it hard to make a short movie with this running at a portly 187 minutes (it doesn’t feel anything like that long), but his fingerprints are all over this. Those who think that LOTR might have removed him from the gross black humour that he made his name with can rest assured, as although this film goes for the more conservative 12A rating, he pushes it as far as he can. Gruesome deaths and creative licence with the Skull Island beasties abound. The performances are all strong, and now that Jack Black has shown that he’s can do a semi-serious role I hope to see more of him outside Tenacious D and comedies.

If I have one complaint it’s that the music was slightly overwhelming, especially in the first half. The grand score suited the action fine, but in the slow first act I couldn’t help but notice it over everything else, which isn’t really what music in a film is supposed to do. Either way, this is the biggest complaint I can think of which means King Kong definitely gets a thumbs up from me.

Can Someone Lend Me $200,000?

Visiting space is one of my ambitions for things that I want to do before I die and it looks like the possibility just got another step closer. Being in the middle of watching Space Cadets, in which a group of idiots are supposedly hoaxed into thinking that they’re the first televised space tourists while actually being in a simulator on an abandoned military base in Suffolk, it’s strange to see that the concept of space tourism is becoming an affordable reality. OK, so $200,000 is on the very limits of affordability, but it’s a step away from the £11 million that the last space tourist paid.

I really hope that the price comes into the truly affordable bracket (I’m talking £20,000 and under) within my lifetime so that I can get to experience being off this planet. It’s also cool that it’s Richard Branson pioneering this, putting us back to where we haven’t been in the area of commercial travel since Concorde. He must be able to afford to send me up if I can just find some dirt on him…

What a Waste…

On one hand, I’m glad that initial reports are fairly optimistic that the Xbox 360 is doing better than the original Xbox in Japan (not really a big achievement, to be fair), but on the other hand that doesn’t mean that it isn’t already showing the first signs of bombing over there and I’m sure the many westerners who can’t get them must be mightily pissed off that Microsoft are still flogging the dead horse that is the Japanese market when there are people here willing to pay far over the odds for them.

The Japanese gaming market is in recession, they have little enthusiasm for western games, and committing so many resources to trying to make it succeed there is pure folly. They should definitely release it in Japan, but keep the “worldwide” launch to the parts of the world where people are likely to buy it, like Australia where they’re having to wait until March, or here where nobody can buy them because there aren’t any on the shelf. Meanwhile 60-70% (depends on who you ask) of Japan’s stock is still sitting unsold and not likely to in the near future.