Apparently Sony are now saying that the PS3 is not yet ready for market, without actually telling us when it will be. That’s what you think. The quote is actually telling us exactly when the PS3 will be coming out:
“Our No. 1 competition is not other companies but counterfeiters. We want to work with governments to stop this.”
So it’s coming out when they manage to stop piracy. I can only assume that it means, therefore, that the PS3 is never coming out. The Xbox 360 has won before the first shot has been fired, and Sony are teh d00med. It’s all in their secret code, I tell you.
Information on the Silent Hill movie is scarce and pretty much limited to a few photos and a trailer, but the more I see of it the more it looks like it could actually be a decent game adaptation. It’s fairly true to the game which is a good start and seems to be taking the Japanese horror route which is popular at the moment. Plus of course Uwe Boll has no involvement whatsoever.
The promising trailer was one thing but what’s sure to set fanboy tongues wagging is the first image of the series’ most famous enemy, the Pyramid Head, last seen…uh…raping mannequins in Silent Hill 2. It remains to be seen how much of that the movie rating boards will stand for (not much is my guess), but they’ve very much got the look suitably macabre and without a hint of CGI – always nice to see. This may actually be one to watch.
The PAL version of Shadow of the Colossus is finally released tomorrow (today if you know people who don’t mind slipping you a copy) and it’s quite a nice release, even if you own the US version like I do. Like they did for the original PAL release of Ico they’ve packaged it in a cardboard case which folds out with artwork from the game, and it has a small collection of art cards with it as well. In addition to that, the main menu now has bonus features – a “making of”, an art gallery, and a trailer for Ico.
This is where I’d usually post some pictures, but I bought mine as a collectible which I won’t open since only the first batch are limited edition. My crappy NTSC version is for playing, and this one is for ogling.
They also re-released Ico today for £19.99 which is well worth it if you don’t have it. It’s not the special edition one so you can still expect to pay through the nose for that on eBay, but thankfully they didn’t put it in an ugly Platinum case. I picked up a copy of this as well since I didn’t already have it and I’ll be playing it since for some reason I never went and finished it.
Staying on the subject of the Ico universe, take a look at this interview with the team. It’s a good read.
A quick note to say that my first feature for Gaming Horizon is up – a preview of Sonic Riders which you can find here. I won’t bother notifying you whenever I have a feature on there (I have a preview of Black going up in a week or so, incidentally), but since this is the first it deserves a mention.
I’d be interested to know what people think, so feel free to comment.
Another day, another group calling for GTA to be banned. This time it’s those wholesome folks at the Sex Workers Outreach Project USA calling for someone to halt the decline of the fabric of society.
I’m going to ignore the fact that it’s prostitutes worrying about their reputation being harmed by the role models in GTA, because there’s something else bothering me about the constant calls to ban or censor it, whether it’s from prostitutes, Haitians, Australians, or random politicians looking for column inches.
That concern is this – is there actually anyone in GTA who you’re not encouraged to kill? As a member of the perennially oppressed young, white, middle class male demographic I’ve seen plenty of missions that require the wanton slaughter of my ilk. I don’t recall ever being told to kill a hooker (in fact there are several missions where you have to help them), but the majority require you to kill some crass white stereotype.
For this reason I’m announcing my campaign to ban GTA on the basis that Rockstar hate and encourage the killing of white people. Whiteboys Against Nazi Killers (WANK) will not tolerate this kind of bigotry.
I made all the obvious jokes when it was announced that none other than EA was going to distribute We Love Katamari in the UK but noted that they could at least give it some exposure. Ha!
The release has been and gone, and although they did a much nicer job with the box art than the horrible “art” that the US version got (the US cover for Me and My Katamari is even worse), you wouldn’t have known it. The first mistake – I’m disregarding the fact that they release it here months after everywhere else – is that what was a $29.95 (£17) budget release in the US has come out here for £40. As good a game as it is, nobody who doesn’t already know about it will buy it for that much.
The other mistake is that it’s almost impossible to find. GAME aren’t usually credited with an overabundance of knowledge of games (I got hate mail last time I said that, but a couple of weeks ago when I asked about a PS2 component lead they tried to sell me a “super SCART” cable because it was “miles better”) and sure enough it seems that most branches got two copies in at absolute best. One person on the NTSC-uk forums got told by a GAME employee that it looked “shit”, which doesn’t do much to sell it to the customers.
Eynon’s shop got in quite a few because they have a lot of regulars who are interested in Japanese quirkiness and he’s sold most of them both to people who’ve wanted it for a while and even to “normal” people. Although there’s been essentially no advertising for it, it’s been running in the shop since it came out and a lot of people have shown interest when they’ve played or seen it, and I’ve seen more than one buy it on their recommendation.
Nonetheless it’s a depressing situation and surely means that this stuff will be even less likely to come out in Blighty, and that the hardcore who buy a lot of games will import instead, and so the British games industry will implode. We’re surely doomed.