I Love Dead Space

It’s a veritable Halloween in February here, what with this and Left 4 Dead occupying lofty positions in my current playlist and F.E.A.R. 2 shortly to join my collection, but before the inevitable comparisons to Resident Evil 5 start turning things a bit nasty, I have to state how bloody good this game is.

Get it? Bloody good?

Dead Space

I’m not getting into that whole Resi 5 comparison because it only ends in tears – suffice to say that Resi did it first but Dead Space has better controls – and this game can stand on its own merits. Yes, it has obvious filmic inspirations as well, and the similarities between the aesthetic here and stuff like Event Horizon, Alien, and The Thing are so clear as to almost go without saying, but this does its own thing where it matters and has plenty of surprises as it begins to ramp up within a couple of chapters. By that point you’ve been through several of the Nostromo Ishimura’s environments and it starts to mix things up on you a little bit.

It’s actually quite difficult to put my finger on what exactly it is that I like so much because so much has been seen before, so I’m just going to have to shrug and say that it’s just a very good, very polished game. It doesn’t really do anything new, a couple of nifty gimmicks like the dismemberment and zero-gravity sequences aside, but what it does it does well.

Maybe the fact that people have seen a lot of the stuff before is part of the reason why it didn’t set the sales charts on fire, but I don’t think it’s a bad thing. There’s nothing wrong with a game just doing old things in a polished and pretty way. It has fantastic presentation – the graphical quality is obvious from the screenshots and the HUD design is superb, but the audio is beyond stellar – and, if nothing else, the development team at EA Redwood Shores knew which parts of which games to borrow in making a well-rounded horror experience. Nothing wrong with that when it’s done as well and is as fun as this, right?

This may be tempting fate – new EA is still EA, after all – but fingers crossed that Dead Space did enough business to warrant a sequel.

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