More Hours in the Day, Please

One of my favourite arguments for why emulation is usually a bad thing is that, when you have a few gigs of SNES games, you don’t appreciate them and never get to give them your full attention. I can’t say I enjoyed spending £60-70 per game, but at least I’d play the hell out of them and enjoy them all.

What I’m discovering now that I can afford to buy more than a handful of games each year is that I’m having the same problem. I mentioned back in October how hard it was going to be to buy everything I wanted and, having bought a good chunk of them (seven, according to a quick count), I’m now finding that it’s just as hard to do them all justice.

Okami sits abandoned at the 20-hour mark, I rushed my way through Call of Duty 3, I’ve barely scratched the surface of F.E.A.R., fifteen songs through Guitar Hero II, maybe a couple of hours into GTA: Vice City Stories, ran through Splinter Cell once (unusual, given my track record with the series), and I’m lagging behind the rest of my friends list on Gears of War. Thank God I don’t have to juggle the PS3 and Wii at the same time. Anyone else having trouble with too much of a good thing?

I guess I’ll have a nice backlog to work on in the slow summer months, but then I’ll be too busy complaining that there are no new releases to play any of this old stuff.

Just chalk this up as another reason to stagger releases throughout the year.

4 thoughts on “More Hours in the Day, Please”

  1. You’re not alone. I’m still working through Gears of War on casual (don’t laugh, you’re welcome to join co-op if you see me playing hardcore – I’ll appreciate the help!).

    I’m quite conscious about not doing justice to my games so I try not to play more than two games without first finishing what I’ve started playing, its not too difficult to manage if you don’t mind a stack of shame piling up over the March and November months. Oblivion was the exception though (but I did my time and got my moneys worth!).

    So for the time being Call of Duty 3 still remains in its cellophane, along with World of Warcraft (bought on the day of release… what was I thinking!).

  2. In the summer you complain that there’s nothing to play, yet in the winter you buy so much stuff that you haven’t really played anything?

    That’s intense, man.

  3. It’s emo, that’s what it is.

    The complaint is that there’s too much in the winter and not enough in the summer. To me, the solution is obvious, if not practical from a marketing standpoint.

  4. You are right, of course, but the publishers would be less inclined to put all this stuff out if less people bought it when it was released in the winter and instead left it until the following summer and picked it out of a bargain bin.

    Consumer power could exist! We just have to believe and be strong!

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