I’m sure I’m not alone as a multiconsole gamer currently deliberating which version of Devil May Cry 4 to buy next month. Although it’s apparently been developed for the PC and ported to the consoles, one would expect the PS3 to offer the definitive version in terms of graphics and controls. It also has the benefit of almost zero load times, besides a 45-minute install the first time it’s run.
In any case, I had a nasty shock earlier today when I looked to get my preorder in. I first visited Gameplay, and then had a look around the others and noticed something strange:
|360 Standard||PS3 Standard||360 Limited||PS3 Limited|
|Amazon||£29.98 (-£10.01)||£39.99||£32.99 (-£7.00)||£39.99|
|Game||£32.99 (-£7.00)||£39.99||£34.99 (-£10.00)||£44.99|
|Gameplay||£29.99 (-£10.00)||£39.99||£32.99 (-£12.00)||£44.99|
|Play||£29.99 (-£10.00)||£39.99||£29.99 (-£10.00)||£39.99|
All prices were correct at the time of writing, and though Gamestation, HMV, and Shopto were also checked they all had only one edition listed.
Why exactly is this? The supposed price increase that Blu-ray would bring for PS3 games never materialised and every previous multiplatform title has had price parity across both systems. Game owns Gameplay which could explain the difference there, but both Amazon and Play are independent which suggests that there’s a uniform difference in RRP. Indeed, the sites all list the PS3 RRP as being higher.
I wouldn’t expect this to become a regular thing, and indeed a quick recce of the same sites revealed the same price (± a few pennies) across the consoles for big multiplatform releases like Burnout Paradise and GTA4, but it’s still a bit of a mystery. The conspiracy theorist in me is looking for signs of a moneyhat…